[{"data":1,"prerenderedAt":728},["ShallowReactive",2],{"article-taking-up-space-melbourne-games-week-networking-event":3,"related-taking-up-space-melbourne-games-week-networking-event":212},{"metadata":4,"sys":7,"fields":28},{"tags":5,"concepts":6},[],[],{"space":8,"id":13,"type":14,"createdAt":15,"updatedAt":16,"environment":17,"publishedVersion":21,"revision":22,"contentType":23,"locale":27},{"sys":9},{"type":10,"linkType":11,"id":12},"Link","Space","i9kiyzrddw2a","pLV7roZ5f4Y8smEImfESX","Entry","2024-08-05T05:10:57.082Z","2024-09-17T10:48:32.905Z",{"sys":18},{"id":19,"type":10,"linkType":20},"master","Environment",27,3,{"sys":24},{"type":10,"linkType":25,"id":26},"ContentType","article","en-US",{"title":29,"slug":30,"banner":31,"content":57,"excerpt":210,"category":211},"Taking Up Space - Melbourne Games Week Networking Event","taking-up-space-melbourne-games-week-networking-event",{"metadata":32,"sys":35,"fields":45},{"tags":33,"concepts":34},[],[],{"space":36,"id":38,"type":39,"createdAt":40,"updatedAt":40,"environment":41,"publishedVersion":43,"revision":44,"locale":27},{"sys":37},{"type":10,"linkType":11,"id":12},"2pAWf7fSvzxYWmuVyO22wc","Asset","2024-09-17T10:48:16.193Z",{"sys":42},{"id":19,"type":10,"linkType":20},4,1,{"title":46,"description":47,"file":48},"taking up space","",{"url":49,"details":50,"fileName":55,"contentType":56},"\u002F\u002Fimages.ctfassets.net\u002Fi9kiyzrddw2a\u002F2pAWf7fSvzxYWmuVyO22wc\u002Faba713d76cb2c7ee15b0dbb9e9632cd4\u002FTakingUpSpace2__2_.png",{"size":51,"image":52},1024045,{"width":53,"height":54},5176,3197,"TakingUpSpace2 (2).png","image\u002Fpng",{"nodeType":58,"data":59,"content":60},"document",{},[61,76,87,117,142,158,165,185,204],{"nodeType":62,"data":63,"content":64},"heading-2",{},[65,70],{"nodeType":66,"value":67,"marks":68,"data":69},"text","\n",[],{},{"nodeType":66,"value":71,"marks":72,"data":75},"Taking Up Space",[73],{"type":74},"bold",{},{"nodeType":77,"data":78,"content":79},"heading-4",{},[80],{"nodeType":66,"value":81,"marks":82,"data":86},"A Networking Event For Women & Gender Diverse Game Developers",[83,84],{"type":74},{"type":85},"italic",{},{"nodeType":88,"data":89,"content":90},"paragraph",{},[91,95,104,108,113],{"nodeType":66,"value":92,"marks":93,"data":94},"\nMassive Monster and ",[],{},{"nodeType":96,"data":97,"content":99},"hyperlink",{"uri":98},"https:\u002F\u002Fwww.acmi.net.au\u002Fwhats-on\u002Ftaking-up-space\u002F",[100],{"nodeType":66,"value":101,"marks":102,"data":103},"ACMI",[],{},{"nodeType":66,"value":105,"marks":106,"data":107}," are proud to present",[],{},{"nodeType":66,"value":109,"marks":110,"data":112}," Taking Up Space",[111],{"type":74},{},{"nodeType":66,"value":114,"marks":115,"data":116},", an opportunity to bring women and gender diverse game developers together for an afternoon of robust conversation, celebration, and connection.",[],{},{"nodeType":88,"data":118,"content":119},{},[120,124,129,133,138],{"nodeType":66,"value":121,"marks":122,"data":123},"Featuring three micro-talks from industry professionals; ",[],{},{"nodeType":66,"value":125,"marks":126,"data":128},"Cecile Richard (they\u002Fthem), Jae Stuart (they\u002Fthem) and Alexandria Pagram (she\u002Fher)",[127],{"type":85},{},{"nodeType":66,"value":130,"marks":131,"data":132},", as well as host of ACMI's Women & Non-Binary Gamers Club ",[],{},{"nodeType":66,"value":134,"marks":135,"data":137},"Claire Osborn-Li (she\u002Fher)",[136],{"type":85},{},{"nodeType":66,"value":139,"marks":140,"data":141}," discussing the obstacles and triumphs of working in the games industry, and with opening and closing remarks from Massive Monster, this event is aimed at mid-to-senior level developers to focus on building community and demonstrating solidarity with one another.",[],{},{"nodeType":88,"data":143,"content":144},{},[145,149,154],{"nodeType":66,"value":146,"marks":147,"data":148},"This daytime, alcohol-free event hosted",[],{},{"nodeType":66,"value":150,"marks":151,"data":153}," ",[152],{"type":74},{},{"nodeType":66,"value":155,"marks":156,"data":157},"at ACMI’s Swinburne Studio is a chance to kick off a great MIGW, meet and network with other like-minded devs on Sunday the 6th of October from 12pm to 3pm.",[],{},{"nodeType":88,"data":159,"content":160},{},[161],{"nodeType":66,"value":162,"marks":163,"data":164},"We hope to see you there!",[],{},{"nodeType":88,"data":166,"content":167},{},[168,173,182],{"nodeType":66,"value":169,"marks":170,"data":172},"Sunday the 6th of October, 12pm to 3pm, Swinburne Studio inside ",[171],{"type":74},{},{"nodeType":96,"data":174,"content":176},{"uri":175},"https:\u002F\u002Fmaps.app.goo.gl\u002FxnMjtyss5LFSdqrF7",[177],{"nodeType":66,"value":178,"marks":179,"data":181},"ACMI, Federation Square",[180],{"type":74},{},{"nodeType":66,"value":47,"marks":183,"data":184},[],{},{"nodeType":88,"data":186,"content":187},{},[188,192,200],{"nodeType":66,"value":189,"marks":190,"data":191},"Spaces are limited, please apply via expression of interest ",[],{},{"nodeType":96,"data":193,"content":195},{"uri":194},"https:\u002F\u002Fdocs.google.com\u002Fforms\u002Fd\u002Fe\u002F1FAIpQLSfT_qngXlz9SYMk_O3GEyMMBqsMHrnn9Kgr39ZNnmqgSXf7bw\u002Fviewform",[196],{"nodeType":66,"value":197,"marks":198,"data":199},"link",[],{},{"nodeType":66,"value":201,"marks":202,"data":203},". ",[],{},{"nodeType":88,"data":205,"content":206},{},[207],{"nodeType":66,"value":47,"marks":208,"data":209},[],{},"Massive Monster and ACMI are proud to present Taking Up Space, an opportunity to bring women and gender diverse game developers together for an afternoon of talks, networking, and solidarity.\n","General",[213,411,516],{"metadata":214,"sys":217,"fields":229},{"tags":215,"concepts":216},[],[],{"space":218,"id":220,"type":14,"createdAt":221,"updatedAt":222,"environment":223,"publishedVersion":225,"revision":226,"contentType":227,"locale":27},{"sys":219},{"type":10,"linkType":11,"id":12},"6CQcmZSqCMHf1akmvDHFZm","2025-11-27T08:03:35.811Z","2025-12-15T03:46:16.081Z",{"sys":224},{"id":19,"type":10,"linkType":20},56,6,{"sys":228},{"type":10,"linkType":25,"id":26},{"title":230,"slug":231,"banner":232,"content":253,"excerpt":410,"category":211},"ANNOUNCING - MASS: a co-working sanctuary for game devs by Massive Monster","announcing-mass-a-co-working-sanctuary-for-game-devs-by-massive-monster",{"metadata":233,"sys":236,"fields":243},{"tags":234,"concepts":235},[],[],{"space":237,"id":239,"type":39,"createdAt":240,"updatedAt":240,"environment":241,"publishedVersion":43,"revision":44,"locale":27},{"sys":238},{"type":10,"linkType":11,"id":12},"wnJbVFVnTs41kwBEtfGiD","2025-11-16T06:39:40.992Z",{"sys":242},{"id":19,"type":10,"linkType":20},{"title":244,"description":47,"file":245},"MASS logo",{"url":246,"details":247,"fileName":252,"contentType":56},"\u002F\u002Fimages.ctfassets.net\u002Fi9kiyzrddw2a\u002FwnJbVFVnTs41kwBEtfGiD\u002Ffa54f750c80befc211b14632e138b9bb\u002FMASS-ILLO-BRANDMARK-01.png",{"size":248,"image":249},12502,{"width":250,"height":251},591,631,"MASS-ILLO-BRANDMARK-01.png",{"nodeType":58,"data":254,"content":255},{},[256,284,309,324,345,365,385,392],{"nodeType":88,"data":257,"content":258},{},[259,263,268,272,280],{"nodeType":66,"value":260,"marks":261,"data":262},"Melbourne-based studio Massive Monster, developers behind the hit indie game ",[],{},{"nodeType":66,"value":264,"marks":265,"data":267},"Cult of the Lamb",[266],{"type":85},{},{"nodeType":66,"value":269,"marks":270,"data":271},", are excited to announce the launch of ",[],{},{"nodeType":96,"data":273,"content":275},{"uri":274},"https:\u002F\u002Fmass.co",[276],{"nodeType":66,"value":277,"marks":278,"data":279},"MASS",[],{},{"nodeType":66,"value":281,"marks":282,"data":283},", a new co-working space in Collingwood, Victoria.",[],{},{"nodeType":88,"data":285,"content":286},{},[287,291,296,300,305],{"nodeType":66,"value":288,"marks":289,"data":290},"Designed by game developers, for game developers, MASS is a place to not just work but to create, connect, and push the boundaries of creativity and play. Led by Massive Monster’s Creative Director Julian Wilton, and with support from VicScreen & Creative Victoria’s ",[],{},{"nodeType":66,"value":292,"marks":293,"data":295},"Digital Games Co-Working Space Project ",[294],{"type":85},{},{"nodeType":66,"value":297,"marks":298,"data":299},"grant, MASS occupies 1100m2 of the historic Foy & Gibson complex in Collingwood’s vibrant creative precinct. The space will be fit-out by Flack Studio, with project management by Fontic Group, both Melbourne based companies, and will be a community-focused coworking space for game developers, offering state-of-the-art facilities, networking opportunities, and industry-specific resources at below-market price. MASS is a place of ",[],{},{"nodeType":66,"value":301,"marks":302,"data":304},"workship",[303],{"type":85},{},{"nodeType":66,"value":306,"marks":307,"data":308}," - where game developers are able to love, respect, and work towards something that means a lot to them. ",[],{},{"nodeType":88,"data":310,"content":311},{},[312,316,320],{"nodeType":66,"value":313,"marks":314,"data":315},"Australia’s reputation for making hit indie games has only grown in recent years, with Melbourne at the forefront - yet the city lacks community efforts and co-working operations that are tailored to the unique needs of game development. The success of ",[],{},{"nodeType":66,"value":264,"marks":317,"data":319},[318],{"type":85},{},{"nodeType":66,"value":321,"marks":322,"data":323},", which has sold over 4.5 million units worldwide since its 2022 release, has placed Julian and Massive Monster in the position to be able to give back to the Australian games industry, and help highlight Melbourne as a global powerhouse for game development.",[],{},{"nodeType":88,"data":325,"content":326},{},[327,331,341],{"nodeType":66,"value":328,"marks":329,"data":330},"MASS will allow Melbourne-based game developers to not only affordably access necessary resources such as build servers, recording and streaming equipment, and the myriad other hardware required to make games, but also to build community. Studies show that co-location and a positive social environment, along with technical tools, facilitates collaboration among diverse professional backgrounds, and supports iterative development and refinement of games (",[],{},{"nodeType":96,"data":332,"content":334},{"uri":333},"https:\u002F\u002Fdl.acm.org\u002Fdoi\u002F10.1145\u002F1496984.1496993",[335],{"nodeType":66,"value":336,"marks":337,"data":340},"source",[338],{"type":339},"underline",{},{"nodeType":66,"value":342,"marks":343,"data":344},"). By facilitating collaborative workspaces, industry-specific networking opportunities, and mentorships, MASS aims to equip, upskill, and support indie game devs to sustainably grow their practices and incubate their ideas. Active inclusion is also a core value of MASS, which involves a commitment to the amplification of historically underrepresented voices, and ensuring those voices have the resources and opportunities to thrive.",[],{},{"nodeType":88,"data":346,"content":347},{},[348,352,361],{"nodeType":66,"value":349,"marks":350,"data":351},"MASS has also enabled the launch of the ",[],{},{"nodeType":96,"data":353,"content":355},{"uri":354},"https:\u002F\u002Fmassivemonster.com\u002Fmonsterfund",[356],{"nodeType":66,"value":357,"marks":358,"data":360},"Monster Fund",[359],{"type":74},{},{"nodeType":66,"value":362,"marks":363,"data":364},", a new investment fund created by Massive Monster. This initiative will support Victoria-based developers in growing their games from prototype to launch. As part of the Monster Fund, recipients will gain access to the MASS co-working space and all the technical, networking, and skillsharing opportunities it offers.",[],{},{"nodeType":88,"data":366,"content":367},{},[368,372,381],{"nodeType":66,"value":369,"marks":370,"data":371},"Offering a range of membership options, from private offices to day passes suiting small game studios to individual devs, MASS will be opening its doors in early 2026. To stay up to date with MASS, sign up to the waitlist ",[],{},{"nodeType":96,"data":373,"content":375},{"uri":374},"https:\u002F\u002Fwww.mass.co\u002F",[376],{"nodeType":66,"value":377,"marks":378,"data":380},"here",[379],{"type":74},{},{"nodeType":66,"value":382,"marks":383,"data":384},".",[],{},{"nodeType":88,"data":386,"content":387},{},[388],{"nodeType":66,"value":389,"marks":390,"data":391},"MASS exists to remove any limits to the imagination by building and enabling a community of game developers who push creativity and play into unprecedented spaces. Through devotion to fearless innovation, unbridled creativity, and deep connection, MASS is a creative hub for those shaping the future of play.",[],{},{"nodeType":88,"data":393,"content":394},{},[395,399,407],{"nodeType":66,"value":396,"marks":397,"data":398},"Learn more about VicScreen’s support for digital games in Victoria - ",[],{},{"nodeType":96,"data":400,"content":402},{"uri":401},"https:\u002F\u002Fvicscreen.vic.gov.au\u002Ffunding\u002Fgames",[403],{"nodeType":66,"value":404,"marks":405,"data":406},"Learn more",[],{},{"nodeType":66,"value":47,"marks":408,"data":409},[],{},"Designed by game developers, for game developers, MASS is a place to not just work, but to create, connect, and push the boundaries of creativity and play. ",{"metadata":412,"sys":415,"fields":426},{"tags":413,"concepts":414},[],[],{"space":416,"id":418,"type":14,"createdAt":419,"updatedAt":420,"environment":421,"publishedVersion":423,"revision":43,"contentType":424,"locale":27},{"sys":417},{"type":10,"linkType":11,"id":12},"zdr859XrQ2ki0ntFY33dW","2020-10-06T10:48:22.253Z","2020-10-08T04:39:23.669Z",{"sys":422},{"id":19,"type":10,"linkType":20},34,{"sys":425},{"type":10,"linkType":25,"id":26},{"title":427,"slug":428,"banner":429,"content":452,"excerpt":458,"category":211},"Intro to 2D Unity Shaders!","intro-to-2d-unity-shaders",{"metadata":430,"sys":433,"fields":441},{"tags":431,"concepts":432},[],[],{"space":434,"id":436,"type":39,"createdAt":437,"updatedAt":437,"environment":438,"publishedVersion":440,"revision":44,"locale":27},{"sys":435},{"type":10,"linkType":11,"id":12},"4ELmtqTT44LvCvMAx8601C","2020-10-06T10:47:36.348Z",{"sys":439},{"id":19,"type":10,"linkType":20},7,{"title":442,"description":443,"file":444},"Shader Icon","Unity Shader Graph 2D an artists Guide",{"url":445,"details":446,"fileName":451,"contentType":56},"\u002F\u002Fimages.ctfassets.net\u002Fi9kiyzrddw2a\u002F4ELmtqTT44LvCvMAx8601C\u002Fe198d82ae8e838738f05f2a142b9d17f\u002FIcon.png",{"size":447,"image":448},612938,{"width":449,"height":450},1920,1080,"Icon.png",{"nodeType":58,"data":453,"content":454},{},[455,462,479,485,489,495,502,509],{"nodeType":88,"content":456,"data":461},[457],{"nodeType":66,"value":458,"marks":459,"data":460},"Follow along as I explore my limited knowledge of shaders! I'll let you know how the basics work along with getting your first one set up in unity. This is from my personal experience of learning shaders, and is very intro.",[],{},{},{"nodeType":88,"content":463,"data":478},[464,467,475],{"nodeType":66,"value":47,"marks":465,"data":466},[],{},{"nodeType":96,"content":468,"data":473},[469],{"nodeType":66,"value":470,"marks":471,"data":472},"https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=-Chj5hh11BY ",[],{},{"uri":474},"https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=-Chj5hh11BY",{"nodeType":66,"value":47,"marks":476,"data":477},[],{},{},{"nodeType":88,"content":480,"data":484},[481],{"nodeType":66,"value":47,"marks":482,"data":483},[],{},{},{"nodeType":486,"content":487,"data":488},"hr",[],{},{"nodeType":88,"content":490,"data":494},[491],{"nodeType":66,"value":47,"marks":492,"data":493},[],{},{},{"nodeType":88,"content":496,"data":501},[497],{"nodeType":66,"value":498,"marks":499,"data":500},"\nThis is a look into making shaders for 2D Sprite shaders, which isn't too different to making normal shaders. Just requires more limited inputs. ",[],{},{},{"nodeType":88,"content":503,"data":508},[504],{"nodeType":66,"value":505,"marks":506,"data":507},"A basic shader is made of the FRAGMENT & VERT passes. The FRAG pass is the pixel information to render. It is broken down into RGBA values which represent a texture. The VERT pass is used to re-position vertices on the mesh of the sprite and is broken down into X Y & Z positions. While using a Sprite Renderer you are essentially using a quad mesh. So there is 4 vertices inside the sprite mesh. \n",[],{},{},{"nodeType":88,"content":510,"data":515},[511],{"nodeType":66,"value":512,"marks":513,"data":514},"Follower along in the video as I make a shader in unity using shader graph for a 2D sprite using the Universal Render Pipeline.\n\n",[],{},{},{"metadata":517,"sys":520,"fields":531},{"tags":518,"concepts":519},[],[],{"space":521,"id":523,"type":14,"createdAt":524,"updatedAt":525,"environment":526,"publishedVersion":528,"revision":22,"contentType":529,"locale":27},{"sys":522},{"type":10,"linkType":11,"id":12},"59QQb0lgXiNguShNuuWM2C","2020-01-23T07:27:57.733Z","2020-01-23T07:32:17.834Z",{"sys":527},{"id":19,"type":10,"linkType":20},168,{"sys":530},{"type":10,"linkType":25,"id":26},{"title":532,"slug":533,"banner":534,"content":554,"excerpt":727,"category":211},"Massive Monster Receives Film Victoria Grant","massive-monster-receives-film-victoria-grant",{"metadata":535,"sys":538,"fields":546},{"tags":536,"concepts":537},[],[],{"space":539,"id":541,"type":39,"createdAt":542,"updatedAt":542,"environment":543,"publishedVersion":545,"revision":44,"locale":27},{"sys":540},{"type":10,"linkType":11,"id":12},"3bniAdeQL6NFCE5J0HdlOf","2020-01-23T07:16:00.998Z",{"sys":544},{"id":19,"type":10,"linkType":20},11,{"title":547,"file":548},"unannounced game",{"url":549,"details":550,"fileName":553,"contentType":56},"\u002F\u002Fimages.ctfassets.net\u002Fi9kiyzrddw2a\u002F3bniAdeQL6NFCE5J0HdlOf\u002Fa59fcaef62c586f1d1c94ea06938c356\u002FKeyArt_NoLogo.png",{"size":551,"image":552},1182815,{"width":449,"height":450},"KeyArt_NoLogo.png",{"data":555,"content":556,"nodeType":58},{},[557,576,604,640,647,664,683,690,715,721],{"data":558,"content":559,"nodeType":88},{},[560,564,572],{"data":561,"marks":562,"value":563,"nodeType":66},{},[],"We're very excited to announce that Massive Monster has received a grant from ",{"data":565,"content":567,"nodeType":96},{"uri":566},"https:\u002F\u002Fwww.film.vic.gov.au\u002F",[568],{"data":569,"marks":570,"value":571,"nodeType":66},{},[],"Film Victoria",{"data":573,"marks":574,"value":575,"nodeType":66},{},[]," for our new unannounced project! ",{"data":577,"content":602,"nodeType":603},{"target":578},{"metadata":579,"sys":582,"fields":590},{"tags":580,"concepts":581},[],[],{"space":583,"id":585,"type":39,"createdAt":586,"updatedAt":586,"environment":587,"publishedVersion":589,"revision":44,"locale":27},{"sys":584},{"type":10,"linkType":11,"id":12},"14pteKm46dzDs8urmkjduN","2020-01-23T07:18:38.527Z",{"sys":588},{"id":19,"type":10,"linkType":20},16,{"title":591,"description":592,"file":593},"Film Victoria logo","Film vic logo",{"url":594,"details":595,"fileName":600,"contentType":601},"\u002F\u002Fimages.ctfassets.net\u002Fi9kiyzrddw2a\u002F14pteKm46dzDs8urmkjduN\u002Ff59ff689f6f612dd5c0bfeadb46abb09\u002FFilm_Victoria_State_Gov_logo.jpg",{"size":596,"image":597},871286,{"width":598,"height":599},3159,1120,"Film_Victoria_State_Gov_logo.jpg","image\u002Fjpeg",[],"embedded-asset-block",{"data":605,"content":606,"nodeType":88},{},[607,611,618,621,627,630,636],{"data":608,"marks":609,"value":610,"nodeType":66},{},[],"We're keeping the game a shush shush secret for now until we're ready to tell everyone about it, but all I can say for now is that it involves a ",{"data":612,"content":614,"nodeType":96},{"uri":613},"https:\u002F\u002Femojipedia.org\u002Fsheep\u002F",[615],{"data":616,"marks":617,"value":47,"nodeType":66},{},[],{"data":619,"marks":620,"value":47,"nodeType":66},{},[],{"data":622,"content":623,"nodeType":96},{"uri":613},[624],{"data":625,"marks":626,"value":47,"nodeType":66},{},[],{"data":628,"marks":629,"value":47,"nodeType":66},{},[],{"data":631,"content":632,"nodeType":96},{"uri":613},[633],{"data":634,"marks":635,"value":47,"nodeType":66},{},[],{"data":637,"marks":638,"value":639,"nodeType":66},{},[],"lamb, now I know what you think. Where's the giraffe at? But let me assure you there will a giraffe in the game... Do not worry!  ",{"data":641,"content":642,"nodeType":88},{},[643],{"data":644,"marks":645,"value":646,"nodeType":66},{},[],"\nWe recently moved our Australian side of things over to Melbourne from Sydney and have now been here for a year, For which I can strongly recommend not only for being a cool state with  lots of yummy food but providing a very strong community for game development in part thanks to Film Victoria.",{"data":648,"content":649,"nodeType":88},{},[650,654,661],{"data":651,"marks":652,"value":653,"nodeType":66},{},[],"\nYou can also see all the other super cool projects that have been funded over ",{"data":655,"content":657,"nodeType":96},{"uri":656},"https:\u002F\u002Fwww.film.vic.gov.au\u002Ffunding\u002Fgames-funding\u002F",[658],{"data":659,"marks":660,"value":377,"nodeType":66},{},[],{"data":662,"marks":663,"value":201,"nodeType":66},{},[],{"data":665,"content":666,"nodeType":88},{},[667,671,679],{"data":668,"marks":669,"value":670,"nodeType":66},{},[],"\nKeep an eye out for more updates on the game by subscribing to our ",{"data":672,"content":674,"nodeType":96},{"uri":673},"http:\u002F\u002Feepurl.com\u002FD1ZJj",[675],{"data":676,"marks":677,"value":678,"nodeType":66},{},[],"mailing list",{"data":680,"marks":681,"value":682,"nodeType":66},{},[]," :) ",{"data":684,"content":685,"nodeType":88},{},[686],{"data":687,"marks":688,"value":689,"nodeType":66},{},[],"\nUntil than,\n- Julian.",{"data":691,"content":714,"nodeType":603},{"target":692},{"metadata":693,"sys":696,"fields":703},{"tags":694,"concepts":695},[],[],{"space":697,"id":699,"type":39,"createdAt":700,"updatedAt":700,"environment":701,"publishedVersion":545,"revision":44,"locale":27},{"sys":698},{"type":10,"linkType":11,"id":12},"1Cf6VgGzKxw2P5gtWlTZER","2020-01-23T07:27:14.282Z",{"sys":702},{"id":19,"type":10,"linkType":20},{"title":704,"file":705},"lamb giphy",{"url":706,"details":707,"fileName":712,"contentType":713},"\u002F\u002Fdownloads.ctfassets.net\u002Fi9kiyzrddw2a\u002F1Cf6VgGzKxw2P5gtWlTZER\u002Ffc0c982d96d480424aaecb858f8bc96a\u002Fgiphy.gif",{"size":708,"image":709},34375027,{"width":710,"height":711},728,408,"giphy.gif","image\u002Fgif",[],{"data":716,"content":717,"nodeType":88},{},[718],{"data":719,"marks":720,"value":47,"nodeType":66},{},[],{"data":722,"content":723,"nodeType":88},{},[724],{"data":725,"marks":726,"value":67,"nodeType":66},{},[],"Massive Monster receives grant from Film Victoria for their new unannounced project! ",1777518863582]